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base repository: ManlyMarco/RuntimeUnityEditor
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base: v6.1
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head repository: ManlyMarco/RuntimeUnityEditor
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compare: v6.1.1
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  • 3 commits
  • 3 files changed
  • 2 contributors

Commits on Jul 21, 2025

  1. Optimize MeshToObjString by modularizing mesh export logic (#109)

    Refactored MeshToObjString into smaller, reusable methods for improved readability and maintainability. Added helper methods to handle vertices, texture coordinates, normals, and faces separately. Fixed scaling issue due to double multiplication. The changes enhance code clarity and enforce single-responsibility principles for mesh data processing.
    rnetiks authored Jul 21, 2025
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Commits on Sep 13, 2025

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  2. Version up to 6.1.1

    ManlyMarco committed Sep 13, 2025
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