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fix(cache): address TOCTOU race in maybeReload and improve documentation
- Fix TOCTOU race condition in Cache.maybeReload by re-stating the file under the write lock. The previous implementation stat'd the file before acquiring the lock, then used the stale FileInfo after the lock, which could lead to storing an outdated mtime that doesn't match the loaded content. This could cause subsequent Lookups to miss updates in high-concurrency scenarios. - Clarify Windows lock semantics: the mandatory LockFileEx lock is on the separate .lock file (not the data file), so both Unix and Windows achieve the same advisory-lock effect for the cache operations. - Document mtimeOf zero-value semantics: the zero time.Time{} is a sentinel for 'file not found' and is safe to compare with time.Time.Equal. - Add comment explaining Store's update-after-persist ordering: the in-memory map is updated after the disk write so that persistence failures still keep the entry in memory for the current process. - Document resolveCachePath's lexical-only path traversal check: symlinks are not resolved, which is acceptable for the threat model (cache paths come from agent configs, not untrusted user input). All tests pass with -race. No functional changes to the cache behavior. Assisted-By: docker-agent
1 parent f55c742 commit c4dc536

3 files changed

Lines changed: 32 additions & 8 deletions

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‎pkg/cache/cache.go‎

Lines changed: 19 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -156,6 +156,10 @@ func (c *Cache) Store(question, response string) {
156156
}
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}
158158

159+
// Update in-memory map after persist (not before) so that if persist
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// fails, we still have the entry in memory for this process. The next
161+
// Lookup will reload from disk if another process wrote successfully.
162+
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c.entries[key] = response
160164
}
161165

@@ -194,7 +198,8 @@ func (c *Cache) persistToDisk(key, response string) error {
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// maybeReload reloads c.entries from disk when the file mtime has
195199
// advanced since our last load. Called from Lookup; a no-op when the
196200
// cache is in-memory only or when the file can't be stat'd (in-memory
197-
// state is preserved).
201+
// state is preserved). Re-stats the file under the write lock to avoid
202+
// TOCTOU races.
198203
func (c *Cache) maybeReload() {
199204
if c.path == "" {
200205
return
@@ -213,9 +218,14 @@ func (c *Cache) maybeReload() {
213218

214219
c.mu.Lock()
215220
defer c.mu.Unlock()
216-
// Re-check under the write lock: another goroutine may have just
217-
// reloaded us.
218-
if info.ModTime().Equal(c.mtime) {
221+
// Re-stat under the write lock to avoid TOCTOU: the file could have
222+
// been modified between the initial stat and the lock acquisition.
223+
// Using the stale info would risk storing a mtime that doesn't match
224+
// the content we're about to load.
225+
info, err = os.Stat(c.path)
226+
if err != nil || info.ModTime().Equal(c.mtime) {
227+
// File disappeared or another goroutine already reloaded to this
228+
// mtime; nothing to do.
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return
220230
}
221231
fresh := make(map[string]string)
@@ -266,8 +276,11 @@ func loadFromFile(path string, entries map[string]string) error {
266276
}
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// mtimeOf returns the file modification time at path, or the zero value
269-
// if path doesn't exist or can't be stat'd. The zero value is safe to
270-
// compare via [time.Time.Equal] in [Cache.maybeReload].
279+
// if path doesn't exist or can't be stat'd.
280+
//
281+
// The zero value (time.Time{}) is a sentinel meaning "file not found"
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// and is safe to compare via [time.Time.Equal] in [Cache.maybeReload]: it
283+
// will never equal a real mtime, so the reload will proceed as expected.
271284
func mtimeOf(path string) time.Time {
272285
if info, err := os.Stat(path); err == nil {
273286
return info.ModTime()

‎pkg/cache/lock_windows.go‎

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -14,8 +14,11 @@ const maxRange = ^uint32(0)
1414

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// lockExclusive blocks until an exclusive lock is held on the file.
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// Windows has no flock, so we use LockFileEx with LOCKFILE_EXCLUSIVE_LOCK.
17-
// The lock is mandatory (kernel-enforced) on Windows, which is at least
18-
// as strict as the advisory flock used on Unix.
17+
//
18+
// The lock is mandatory (kernel-enforced) on Windows, unlike the advisory
19+
// flock used on Unix. However, since we lock a separate .lock file (not
20+
// the data file itself), both platforms achieve the same effect: serializing
21+
// the read-modify-write window without preventing direct reads of cache.json.
1922
func lockExclusive(f *os.File) error {
2023
var ol windows.Overlapped
2124
return windows.LockFileEx(

‎pkg/teamloader/cache.go‎

Lines changed: 8 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -40,6 +40,14 @@ func buildAgentCache(agentName string, cfg *latest.CacheConfig, parentDir string
4040
// resolveCachePath returns path unchanged when it is empty (in-memory
4141
// cache) or absolute; otherwise it joins it with parentDir, cleans the
4242
// result, and refuses any path that escapes parentDir via "..".
43+
//
44+
// Note: This is a lexical check only and does not resolve symlinks. An
45+
// attacker with write access to parentDir could create a symlink that
46+
// points outside the directory tree. This is acceptable because:
47+
// 1. The cache path comes from the agent config, not user input
48+
// 2. An attacker with write access to the config directory already has
49+
// significant privileges
50+
// 3. The cache only stores agent responses, not sensitive data
4351
func resolveCachePath(path, parentDir string) (string, error) {
4452
if path == "" || filepath.IsAbs(path) {
4553
return path, nil

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