The <post-update-cleanup> block at the top of .claude/skills/impeccable/SKILL.md runs scripts/cleanup-deprecated.mjs and then self-deletes. Do not run it in this repo, and do not delete the block. This repo is the source of truth for the Impeccable skill; the cleanup script scans for "leftover" skill files to remove and its judgment doesn't fit a repo where the skill lives in source/. The block is also regenerated from source/skills/impeccable/SKILL.md on every bun run build, so any deletion churns back on the next build. Skip the step silently and proceed.
Same rule for AGENTS.md and every other harness-specific instruction file: treat post-update-cleanup as a no-op in this repo.
There is one user-invocable skill, impeccable, with 23 commands underneath it. Users type /impeccable polish, /impeccable audit, etc. The skill is defined in source/skills/impeccable/:
SKILL.md— frontmatter (with the auto-trigger-optimized description and theallowed-toolslist), shared design laws, and the Commands router table.reference/— one<command>.mdper command (audit.md,polish.md,critique.md, etc.) plus the domain reference files (typography.md,color-and-contrast.md, etc.). When a sub-command is matched, the router loads its reference file.reference/brand.mdandreference/product.md— the two register references. SKILL.md's Setup section selects one based on the task cue, the surface in focus, or theregisterfield in PRODUCT.md (first match wins).scripts/command-metadata.json— single source of truth for each command's description, argument hint, and (eventually) category. Both the build andpin.mjsread from this.scripts/pin.mjs— creates/removes lightweight redirect shims so users can have/auditas a standalone shortcut that delegates to/impeccable audit.scripts/cleanup-deprecated.mjs— runs once after an update to remove leftover files from renamed/merged commands.
Do not add standalone skills unless there's a strong reason. The consolidation was deliberate: the / menu pollution problem is real and gets worse as users install more plugins.
Every design task belongs to one of two registers:
- Brand — design IS the product: marketing, landing pages, brand sites, campaign surfaces, portfolios, long-form content. Distinctiveness is the bar. Spans every visual lane (tech-minimal, luxury, editorial-magazine, consumer-warm, brutalist, etc.) — do not default to only one.
- Product — design SERVES the product: app UI, admin, dashboards, tools. Earned familiarity is the bar — fluent users of Linear / Figma / Notion / Raycast / Stripe should trust it.
PRODUCT.md at the project root carries a ## Register section with a bare value (brand or product). /impeccable teach asks about register first because it shapes every downstream answer.
Sub-command reference files add a short ## Register section near the top only where the answer diverges between the two. Don't restate the register files' content in sub-commands — link instead. Sub-commands where register meaningfully diverges today: typeset, animate, bolder, delight, colorize, layout, quieter.
a11y lives in audit.md, not in SKILL.md, brand.md, or product.md. Models over-cautious themselves into safe, underdesigned output when reminded about accessibility at design time. The audit command is the dedicated place for that check.
Plain hand-written CSS, no Tailwind, no build step. Bun's HTML loader resolves <link rel="stylesheet"> and inlines @import chains automatically for both bun run dev and bun run build.
The CSS architecture:
public/css/main.css— Main entry point, imports the partials and defines tokens/resetpublic/css/workflow.css— Commands section, glass terminal, magazine spread stylespublic/css/sub-pages.css—/docs,/anti-patterns,/tutorials, detail pagespublic/css/tokens.css— OKLCH color tokens (ink, charcoal, ash, mist, cream, accent)
Edit any of these directly and reload. No rebuild needed for CSS changes.
--color-ink(10% lightness) is for body copy. Use it even for small text.--color-charcoal(25% lightness) reads as washed-out gray in small text. Only use for headings or larger body copy at ≥16px.--color-ash(55%) is for secondary labels, captions, relationship meta lines.- Never use pure black or pure white. Use the tinted tokens.
CLAUDE.md feedback from multiple sessions: "no em dashes in project copy" does NOT mean "replace with --". It means use actual punctuation: commas, colons, semicolons, periods, parentheses. The -- substitution makes the problem worse. The build validator (validateNoEmDashes in scripts/build.js) catches real em dashes but not the -- double-hyphen habit, so you have to catch yourself.
bun run dev # Bun dev server at http://localhost:3000
bun run preview # Build + Cloudflare Pages local previewThe dev server (in server/index.js) runs generateSubPages at module load, so editing source files in content/site/skills/, source/skills/impeccable/, or the sub-page generator requires a server restart (not just a browser reload) to see the change. CSS hot-reloads fine without a restart.
Legacy URL redirects live in server/index.js and must stay in sync with scripts/build.js _redirects generation. Current redirects: /skills → /docs, /skills/:id → /docs/:id, /cheatsheet → /docs, /gallery → /visual-mode#try-it-live.
Hosted on Cloudflare Pages. Static assets served from build/, API routes handled via _redirects rewrites (JSON) and Pages Functions (downloads).
bun run deploy # Build + deploy to Cloudflare PagesThe build system compiles the impeccable skill from source/ to provider-specific formats in dist/:
bun run build # Build all providers
bun run rebuild # Clean and rebuildSource files use placeholders that get replaced per-provider:
{{model}}— Model name (Claude, Gemini, GPT, etc.){{config_file}}— Config file name (CLAUDE.md, .cursorrules, etc.){{ask_instruction}}— How to ask user questions{{command_prefix}}—/or$depending on provider{{available_commands}}— auto-populated list of commands (fromIMPECCABLE_SUB_COMMANDSinscripts/lib/utils.js){{scripts_path}}— provider-aware path to the skill's scripts directory
.claude/skills/, .cursor/skills/, .agents/skills/, and the other 8 harness directories are intentionally committed to the repo. npx skills reads them directly from this repo at install time, and they enable clean submodule use. Do not gitignore them. Run bun run build to refresh them after editing source/skills/.
Local state files inside harness directories (e.g. .claude/scheduled_tasks.lock, .claude/settings.local.json) ARE gitignored.
public/docs/, public/anti-patterns/, public/tutorials/, public/visual-mode/ are generated by scripts/build-sub-pages.js on dev server startup and during bun run build. They're gitignored because the production site (Cloudflare Pages) runs its own build and nobody consumes them directly from git.
bun run test # Default suite: unit + static framework fixtures
bun run test:live-e2e # Opt-in: full-cycle live-mode E2E across framework fixturesUnit tests (build orchestration, detector logic) run via bun test. Fixture tests (jsdom-based HTML detection) run via node --test because bun is too slow with jsdom. The test script handles this split automatically.
Important: tests/build.test.js uses spyOn(transformers, 'transformCursor') with the named exports from scripts/lib/transformers/index.js. Those named exports (transformCursor, transformClaudeCode, etc.) are kept specifically for test spying, even though build.js itself uses createTransformer + PROVIDERS directly. Do not delete them as "dead code" — I made that mistake once and broke 8 tests.
tests/live-e2e.test.mjs drives the entire user flow (handshake → pick → Go → cycle → accept → carbonize cleanup) against every fixture in tests/framework-fixtures/ that declares a runtime block. Each fixture installs real deps, boots its framework dev server (Vite, Next, SvelteKit, Astro, Nuxt static), and runs Playwright Chromium against a deterministic fake agent that produces realistic variants in the exact format reference/live.md describes.
bun run test:live-e2e # full suite, ~2 min, 19 fixtures
IMPECCABLE_E2E_ONLY=vite8-react-modal bun run test:live-e2e # scope to one fixture
IMPECCABLE_E2E_DEBUG=1 bun run test:live-e2e # dump page DOM + dev-server tail on failureOne-time setup: npx playwright install chromium (the suite uses a specific Chromium build keyed to the bundled Playwright version).
Kept out of the default bun run test because (a) it does real npm install per fixture, (b) it boots framework dev servers, (c) wall time is ~2 minutes, and (d) it requires Playwright's browser cache. Run it locally before shipping changes to anything in source/skills/impeccable/scripts/live-*.{mjs,js}.
The agent is pluggable via a one-method interface in tests/live-e2e/agent.mjs: generateVariants(event, context) → { scopedCss, variants[] }. The default fake agent emits canned variants that exercise all three param kinds (range, steps, toggle). The orchestrator (wrap, write, accept, carbonize) is agent-agnostic.
LLM agent (opt-in): set IMPECCABLE_E2E_AGENT=llm to swap the fake agent for tests/live-e2e/agents/llm-agent.mjs, which calls Claude (default Haiku 4.5) via @anthropic-ai/sdk. Requires ANTHROPIC_API_KEY in env; the test runner skips with a clear message when it's unset. Override the model with IMPECCABLE_E2E_LLM_MODEL=claude-sonnet-4-6 if Haiku produces unreliable JSON. Caching is on — live.md is the cacheable prefix, and after the first call subsequent fixtures pay only the cache-read rate. Pass rate on a typical sweep is 18/19; the modal fixture's intrinsic state-loss flake is amplified by LLM latency and may need a re-run. This path hits the API and costs money — keep it out of CI unless you really want it there.
Adding a new fixture is a matter of cloning a directory under tests/framework-fixtures/, swapping the source files, and writing a fixture.json. See tests/framework-fixtures/README.md for the full schema.
The CLI lives in this repo under bin/ and src/. Published to npm as impeccable.
npx impeccable detect [file-or-dir-or-url...] # detect anti-patterns
npx impeccable detect --fast --json src/ # regex-only, JSON output
npx impeccable live # start browser overlay server
npx impeccable skills install # install skills
npx impeccable --help # show helpThe browser detector (src/detect-antipatterns-browser.js) is generated from the main engine. After changing src/detect-antipatterns.mjs, rebuild it:
bun run build:browserIMPORTANT: Always use node (not bun) to run the detect CLI. Bun's jsdom implementation is extremely slow and will cause scans with HTML files to hang for minutes.
There are three independently versioned components. Only bump the one(s) that actually changed:
CLI (npm package):
package.json→version- Bump when: CLI code changes (
bin/,src/detect-antipatterns.mjs, etc.)
Skills (Claude Code plugin / skill definitions):
.claude-plugin/plugin.json→version.claude-plugin/marketplace.json→plugins[0].version- Bump when: skill content changes (
source/skills/, reference files, command metadata, etc.)
Chrome extension:
extension/manifest.json→version- Bump when: extension code changes (
extension/)
Website changelog (public/index.html):
- Hero version link text + new changelog entry in the changelog section
- Update for user-facing changes only, not internal build/tooling details
- Use the most prominent version that changed (skills version is usually the right one)
After bumping, see Releases below for how to tag and publish.
GitHub releases are tagged per-component, not per-version, since the three components ship independently. Tag prefixes: skill-v, cli-v, ext-v.
Workflow for any component:
- Bump the manifest version (see Versioning above).
- Add a changelog entry to
public/index.html. Skill entries use a barevX.Y.Zlabel; CLI and extension entries use the prefixed formsCLI vX.Y.ZandExtension vX.Y.Z. The release script extracts notes by matching this label, so the prefix matters. - Commit and push to
main. - Run
bun run release:<skill|cli|ext>. Preview first withnode scripts/release.mjs <component> --dry-run.
The script refuses to run if: the working tree is dirty, HEAD is ahead of origin, the tag already exists, the matching changelog entry is missing, or (for skill/extension) bun run build / bun run build:extension produces uncommitted changes — meaning the harness output dirs or extension/detector/ files weren't refreshed before the bump was committed.
Skill releases attach dist/universal.zip. Extension releases run bun run build:extension first and attach dist/extension.zip. CLI releases print a reminder to run npm publish separately; extension releases print a reminder to upload the zip to the Chrome Web Store dashboard.
If you need to fix release notes after the fact (typo, missing thank-you, formatting bug): gh release edit <tag> --notes-file <md>. The release script's htmlToMarkdown function is the cleanest source for regenerating notes from the changelog.
All commands live under /impeccable. To add a new one:
- Create
source/skills/impeccable/reference/<command>.mdwith the command's instructions (this is what the LLM loads when the command is invoked) - Add a row to the Sub-command reference table in
source/skills/impeccable/SKILL.md - Add an entry to the Command menu section in the same file
- Add the command name to
IMPECCABLE_SUB_COMMANDSinscripts/lib/utils.js - Add it to
VALID_COMMANDSinsource/skills/impeccable/scripts/pin.mjs - Add its metadata (description + argumentHint) to
source/skills/impeccable/scripts/command-metadata.json - Add its category to
SKILL_CATEGORIESinscripts/lib/sub-pages-data.js - Add its relationships (leadsTo / pairs / combinesWith) to
COMMAND_RELATIONSHIPSin the same file - Add the same category entry to
public/js/data.jscommandCategoriesandcommandProcessSteps(for the homepage carousel) - Add symbol + number to
commandSymbolsandcommandNumbersinpublic/js/components/framework-viz.js(periodic table) - Optional: write an editorial wrapper at
content/site/skills/<command>.mdwith a shorttaglineand expanded body (When to use it / How it works / Try it / Pitfalls)
The build system counts commands from the router table automatically. Update the command count in all of these locations when the total changes:
public/index.html— meta descriptions, hero box, section leadpublic/cheatsheet.htmldoes not exist anymore;/cheatsheetredirects to/docsREADME.md— intro, command count, commands tableNOTICE.md— command countAGENTS.md— intro command count.claude-plugin/plugin.json— description.claude-plugin/marketplace.json— metadata description + plugin description
The build validator (generateCounts in scripts/build.js) checks these files for stale numeric counts and fails the build if any disagree with the router table.
Editorial files live at content/site/skills/<command>.md and have a tagline frontmatter plus a body with the standard four sections:
- When to use it — the specific scenarios this command owns
- How it works — the internal process, phases, or approach
- Try it — one or two concrete examples with expected output
- Pitfalls — real failure modes, with alternatives to reach for instead
The tagline is used by UI surfaces (magazine spread, docs cards) that need a short human-friendly label. The long description in command-metadata.json stays optimized for auto-trigger keyword matching in the AI harness.
Every command should have an editorial file eventually, but the build does not require one: commands without editorials fall back to the frontmatter description.
src/detect-antipatterns.mjs is the source of truth for the rule engine. It powers the CLI, the public-site overlay, the Chrome extension, and the homepage rule count. Five places stay in sync:
| Where | How it stays in sync |
|---|---|
src/detect-antipatterns.mjs (ANTIPATTERNS array + checkXxx logic) |
Hand-edited |
src/detect-antipatterns-browser.js |
bun run build:browser |
extension/detector/detect.js + extension/detector/antipatterns.json |
bun run build:extension |
public/js/generated/counts.js (DETECTION_COUNT) |
bun run build |
source/skills/impeccable/SKILL.md and reference/*.md |
Hand-edited if the rule introduces new design guidance |
Always run all three builds and the test suite after a rule change:
bun run build && bun run build:browser && bun run build:extension && bun run test- Fixture at
tests/fixtures/antipatterns/{rule-id}.htmlwith two columns (should-flag / should-pass), each case identified by a unique heading. Cover ≥4 flag cases and ≥5 false-positive shapes. Use explicit pixel dimensions in CSS because jsdom does no layout. - Failing test in
tests/detect-antipatterns-fixtures.test.mjsusing the snippet-substring pattern (regex/"([^"]+)"/againstSHOULD_FLAG/SHOULD_PASSlists). Run it and watch it fail before implementing. - Rule entry in the
ANTIPATTERNSarray:id,category(slopfor AI tells,qualityfor real design or a11y issues),name,description, optionalskillSectionandskillGuideline. - Pure check function
checkXxx(opts)returning[{ id, snippet }]. No DOM access in the pure function. - Two adapters:
checkElementXxxDOM(el)for the browser (getComputedStyle+getBoundingClientRect) andcheckElementXxx(el, tag, window)for jsdom (parseFloat(style.width)instead of layout). Wire both into both element loops insrc/detect-antipatterns.mjs— the browser loop (~line 1837) and the jsdom loop indetectHtml(~line 2058). Forgetting one is the most common mistake; symptom is "test passes, live page silent" or vice versa. - Verify on a live page:
http://localhost:3000/fixtures/antipatterns/{rule-id}.htmland the homepage (no false positives). The two adapter paths can disagree, so manual browser checks catch what the fixture test can't.
- Snippet format: wrap the identifying heading text in straight double quotes (e.g.
'icon tile above h3 "Lightning Fast"') so the fixture test can extract it. For rules not anchored to a heading, pick another stable identifier. - jsdom doesn't lay out:
getBoundingClientRect()returns 0×0. ReadparseFloat(style.width)andparseFloat(style.height)from explicit CSS instead. background:shorthand isn't decomposed in jsdom: use the existingresolveBackground()andresolveGradientStops()helpers (~line 631 / 670).- Computed colors aren't normalized in jsdom:
parseGradientColors()handles both hex and rgb forms.
Reference rules to copy from: side-tab (border, ~line 312), low-contrast (color + gradient, ~line 339), icon-tile-stack (sibling relationship, ~line 425), flat-type-hierarchy (page-level, ~line 1080).
The eval framework lives in a separate private repo at ~/code/impeccable-evals/. It measures whether the /impeccable skill improves or harms AI-generated frontend design by running the same brief through a model with and without the skill loaded.
If you're picking up eval work, switch to that repo and read its AGENT.md first. It captures model choices, sample size policy, lessons learned, common workflows, and gotchas.
cd ~/code/impeccable-evals
bun run serve # dashboard on http://localhost:8723The eval runners read this repo's skill from ../impeccable/source/skills/impeccable/ and staged provider skills from ../impeccable/build/_data/dist/*. Run bun run build in this repo before an eval sweep if you want the Claude/Gemini staged skills to reflect your latest edits.
The harness inlines SKILL.md into the system prompt for "skill-on", stripping sections irrelevant to an API-driven craft run. The stripped list in runner/inline-skill.ts needs to stay in sync with SKILL.md's top-level ## headings. As of v3.0, it should strip ## Setup (non-optional) (was ## Context Gathering Protocol), ## Commands (was ## Command Router), and ## Pin / Unpin. Keep ## Shared design laws. If you add or rename a top-level section, update the strip list there.