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Paul Floyd
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Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

AC_DEFINE([XCODE_12_0], 110000, [XCODE_VERS value for Xcode 12.0])

and after line 555

12.*)
            AC_DEFINE([XCODE_VERS], XCODE_12_0, [Xcode version])
            ;;
  • duplicate the case block for kernel version 21.0 (line 526), something like
       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes

Doing the above plus a few more changes for DARWIN_12, I get

paulf> ./vg-in-place yes
==12358== Memcheck, a memory error detector
==12358== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==12358== Using Valgrind-3.18.0.GIT-lbmacos and LibVEX; rerun with -h for copyright info
==12358== Command: yes
==12358== 

valgrind: m_mach/dyld_cache.c:244 (int try_to_init(void)): Assertion 'dyld_cache.header->mappingCount == 3' failed.

Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

AC_DEFINE([XCODE_12_0], 110000, [XCODE_VERS value for Xcode 12.0])

and after line 555

12.*)
            AC_DEFINE([XCODE_VERS], XCODE_12_0, [Xcode version])
            ;;
  • duplicate the case block for kernel version 21.0 (line 526), something like
       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes

Doing the above, I get

paulf> ./vg-in-place yes
==12358== Memcheck, a memory error detector
==12358== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==12358== Using Valgrind-3.18.0.GIT-lbmacos and LibVEX; rerun with -h for copyright info
==12358== Command: yes
==12358== 

valgrind: m_mach/dyld_cache.c:244 (int try_to_init(void)): Assertion 'dyld_cache.header->mappingCount == 3' failed.

Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

AC_DEFINE([XCODE_12_0], 110000, [XCODE_VERS value for Xcode 12.0])

and after line 555

12.*)
            AC_DEFINE([XCODE_VERS], XCODE_12_0, [Xcode version])
            ;;
  • duplicate the case block for kernel version 21.0 (line 526), something like
       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes

Doing the above plus a few more changes for DARWIN_12, I get

paulf> ./vg-in-place yes
==12358== Memcheck, a memory error detector
==12358== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==12358== Using Valgrind-3.18.0.GIT-lbmacos and LibVEX; rerun with -h for copyright info
==12358== Command: yes
==12358== 

valgrind: m_mach/dyld_cache.c:244 (int try_to_init(void)): Assertion 'dyld_cache.header->mappingCount == 3' failed.
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Source Link
Paul Floyd
  • 7.2k
  • 5
  • 35
  • 50

Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

AC_DEFINE([XCODE_12_0], 110000, [XCODE_VERS value for Xcode 12.0])

and after line 555

12.*)
            AC_DEFINE([XCODE_VERS], XCODE_12_0, [Xcode version])
            ;;
  • duplicate the case block for kernel version 21.0 (line 526), something like
       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • cross your fingers
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes

Doing the above, I get

paulf> ./vg-in-place yes
==12358== Memcheck, a memory error detector
==12358== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==12358== Using Valgrind-3.18.0.GIT-lbmacos and LibVEX; rerun with -h for copyright info
==12358== Command: yes
==12358== 

valgrind: m_mach/dyld_cache.c:244 (int try_to_init(void)): Assertion 'dyld_cache.header->mappingCount == 3' failed.

Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

AC_DEFINE([XCODE_12_0], 110000, [XCODE_VERS value for Xcode 12.0])

and after line 555

12.*)
            AC_DEFINE([XCODE_VERS], XCODE_12_0, [Xcode version])
            ;;
  • duplicate the case block for kernel version 21.0 (line 526), something like
       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • cross your fingers
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes

Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

AC_DEFINE([XCODE_12_0], 110000, [XCODE_VERS value for Xcode 12.0])

and after line 555

12.*)
            AC_DEFINE([XCODE_VERS], XCODE_12_0, [Xcode version])
            ;;
  • duplicate the case block for kernel version 21.0 (line 526), something like
       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes

Doing the above, I get

paulf> ./vg-in-place yes
==12358== Memcheck, a memory error detector
==12358== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==12358== Using Valgrind-3.18.0.GIT-lbmacos and LibVEX; rerun with -h for copyright info
==12358== Command: yes
==12358== 

valgrind: m_mach/dyld_cache.c:244 (int try_to_init(void)): Assertion 'dyld_cache.header->mappingCount == 3' failed.
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Source Link
Paul Floyd
  • 7.2k
  • 5
  • 35
  • 50

Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

AC_DEFINE([XCODE_12_0], 110000, [XCODE_VERS value for Xcode 12.0])

and after line 555

12.*)
            AC_DEFINE([XCODE_VERS], XCODE_12_0, [Xcode version])
            ;;
  • duplicate the case block for kernel version 21.0 (line 526), something like
       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • cross your fingers
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes

Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • cross your fingers
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes

Are there any patches via macports or brew that allow you to install Valgrind on macOS 12?

It's all a question of resources. I think that I'm the only active Valgrind dev that uses macOS, but my focus is on FreeBSD. It's a bit of a pity that Apple (market cap of $2.4 trillion at the time of writing) can't commit some relatively small amount of effort to achieve this. There are several IBM engineers contributing (directly for s390 and PPC and indirectly via RedHat).

The changes required to the Valgrind configure scripts are fairly minor.

Try this

AC_DEFINE([XCODE_12_0], 110000, [XCODE_VERS value for Xcode 12.0])

and after line 555

12.*)
            AC_DEFINE([XCODE_VERS], XCODE_12_0, [Xcode version])
            ;;
  • duplicate the case block for kernel version 21.0 (line 526), something like
       # comes after the 20.0) case
       21.*)
      AC_MSG_RESULT([Darwin 21.x (${kernel}) / macOS 12 Monterey])
      AC_DEFINE([DARWIN_VERS], DARWIN_12_00, [Darwin / Mac OS X version])
      DEFAULT_SUPP="darwin20.supp ${DEFAULT_SUPP}"
      DEFAULT_SUPP="darwin10-drd.supp ${DEFAULT_SUPP}"
                  ;;
  • (ignore the suppression version for now)
  • cross your fingers
  • run ./autogen.sh
  • run ./configure
  • run make
  • if that all works run ./vg-in-place yes
Source Link
Paul Floyd
  • 7.2k
  • 5
  • 35
  • 50
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