Los Angeles, California, United States
4K followers 500+ connections

Join to view profile

About

Guitarist with some coding skills.

Activity

Join now to see all activity

Experience & Education

  • Niantic Spatial, Inc.

View Yufan’s full experience

See their title, tenure and more.

or

By clicking Continue to join or sign in, you agree to LinkedIn’s User Agreement, Privacy Policy, and Cookie Policy.

Projects

  • Avaya Client

    - Present

    Create a single, unified platform for IT Innovations communications projects to be available to the end-user. The Avaya Client provides a sleek interface for users to establish connections with others through various channels (phone, video, e-mail, etc.) with a single click.
    -- Drafting the basic protocols
    -- Designing the architecture of the project
    -- Designing and implementing the desktop client program
    -- Researching on AES (Avaya Enablement Service) programming…

    Create a single, unified platform for IT Innovations communications projects to be available to the end-user. The Avaya Client provides a sleek interface for users to establish connections with others through various channels (phone, video, e-mail, etc.) with a single click.
    -- Drafting the basic protocols
    -- Designing the architecture of the project
    -- Designing and implementing the desktop client program
    -- Researching on AES (Avaya Enablement Service) programming, implementing the AES Signals Transmitting Service

    Other creators
    See project
  • SPOT Dashboard Project

    -- Providing the back-end data support service for the front-end application, using Python with Django
    -- Fetching and updating the data on the server
    -- Detecting the transaction status change and pushing the event to the subscribed clients, on Salesforce Platform

    Other creators
  • LevelShop Simulating Project

    -- Generating a 3D level map based on the input 2D scratch, in SVG and Unity3D
    -- Parsing SVG file format, no third-party library included
    -- Rendering mesh manually

    Other creators
    See project
  • Massacre Doom Mod

    -

    Developed a mod for Doom 2 and deconstructed and enhanced the existing Doom game engine in C++ by adding features of free look, 3rd person view and manual aiming

    Other creators
  • Craiglist Crawler

    -

    Was intending to buy a used car, and got confused by deals in Craiglist. This crawler was made to fetch the information in Craiglist and filter for the user.
    -- Designed the architecture of the crawler
    -- Implemented all the code with Python
    -- Planned for future developing

    See project
  • Space Crap Game

    -

    Small game that combines the FPS, RTS, and TD

    Other creators
    See project
  • Dimensional Sinbad (Game)

    -

    -- A game with main feature to be switching between 2D and 3D perpectives to make the player get to the destination
    -- Implemented the player’s movements and enemies’ behaviors using Ogre3D with C++
    -- Final project for Game Design Algorithm course

    Other creators
    See project
  • Improv Theater Project

    -

    -- Integrated Kinect API and the SmartBody (which is a AI-related project setup and run by USC)
    -- Implemented project in Unity3D
    -- A project that allows the actors perform in a virtual environment and interact with the virtual characters

    Other creators
    See project
  • Code Similarity

    -

    -- Extended the LCS algorithm, as the basic algorithm in the project, with C++ and C#
    -- Generated indicators telling the similarity degrees, with C#
    -- Awarded outstanding graduation design (11 out of 211 students)

    Other creators
  • Lego World

    -

    -- Implemented most of the codes, using C++ with OpenGL
    -- Designed the main idea of the game
    -- 3D project for Computer Graphics course
    -- Lego World, has many Lego blocks and Lego man, to build a Lego world

    Other creators
    See project
  • DaVinci Game Engine & XCode

    -

    -- Developed the threading interfaces using C++, in XCode (which is a low-level game library)
    -- Debugged for the DaVinci Game Engine
    -- Optimized for the game Generater Rex: Agent of Providence (PS3, Xbox360, and Wii)

    Other creators
  • Crazy Billards

    -

    -- Implemented most of the codes, using C++ with OpenGL
    -- Designed gameplay for the game
    -- 2D project for Computer Graphics course
    -- A billiard game with a different gameplay

    Other creators
    See project

Honors & Awards

  • MCM(The Mathematical Contest in Modeling) Honorable Mention

    COMAP

  • ACM/ICPC Asian Regional Competition (Hefei) Bronze Medal

    ACM

  • ACM/ICPC Asian Invitation Competition (Shanghai) Bronze Medal

    ACM

Languages

  • Chinese

    Native or bilingual proficiency

  • English

    Full professional proficiency

  • Japanese

    Elementary proficiency

Recommendations received

More activity by Yufan

View Yufan’s full profile

  • See who you know in common
  • Get introduced
  • Contact Yufan directly
Join to view full profile

Other similar profiles

Explore top content on LinkedIn

Find curated posts and insights for relevant topics all in one place.

View top content

Others named Yufan Lu in United States

Add new skills with these courses