ruin

Vars | |
| required_item | The item that you can turn in to complete the mission. If specific_item is false it uses the type of the item. |
|---|---|
| setpiece_item | Item that will be spawned at the setpiece_poi |
| setpiece_poi | Which landmark we will search for in spawned_mission_pois of the planet |
| specific_item | Specific item uses an exact item, if false it will allow type or any subtype |
Procs | |
| spawn_custom_details | For handling logic outside of main piece thats too complex for the basic reiteration or you want to not require indexs to match. |
Var Details
required_item

The item that you can turn in to complete the mission. If specific_item is false it uses the type of the item.
setpiece_item

Item that will be spawned at the setpiece_poi
setpiece_poi

Which landmark we will search for in spawned_mission_pois of the planet
specific_item

Specific item uses an exact item, if false it will allow type or any subtype
Proc Details
spawn_custom_details
For handling logic outside of main piece thats too complex for the basic reiteration or you want to not require indexs to match.