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New Book

Youth Wellbeing by Design: Integrating Research, Critical, Perspectives, and Innovation


 
Edited by Carrie James and Mizuko Ito.
An edited collection with fresh approaches to tech and youth well-being that go beyond blame and simplistic solutions. Available from MIT Press in Open Access

 

See Book

 

Our research supports healthy development, joyful learning, and thriving communities in a networked and digital world.


We are a research institute at the University of California, Irvine that brings together researchers across social, cultural, and technical fields. Our current work is focused on four areas: Digital WellbeingResearch-Practice Partnerships, Neurodiversity and Learning, and Growing Up with AI.

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Projects

Affiliated Labs

STEM Learning Lab logo. (Social iTerative Engaged Meaningful)

STEM Learning Lab

The STEM Learning Lab promotes rich learning opportunities in the places children and families spend time. Lab initiatives span classrooms, school yards, and community contexts (e.g., parks, bus-stops, playgrounds, grocery stores) to foster playful and interactive learning opportunities for children and families.

DAP (Design and Partnership) Lab logo

Design and Partnership Lab

The Daplab is a collective of learning scientists and co-designers who partner with community members and organizations. Our work is backed both by academic and practical knowledge and directed towards the most pressing needs of community partners

Logo: UCI Orange County Educational Advancement Network

Orange County Educational Advancement Network (OCEAN) 

OCEAN supports partnerships between researchers at the UCI School of Education and schools, organizations, and educators. Our goal is to create initiatives and partnerships that positively impact our local communities.

Digital Learning Lab logo

Digital Learning Lab

The Digital Learning Lab designs, develops, and studies digital and AI tools and curricula to promote language and literacy development and STEM learning in preK-12, higher education, and informal learning environments, with a focus on culturally and linguistically diverse learners.

CERES logo (Connecting the Edtech Research EcoSystem

Connecting the EdTech Research EcoSystem (CERES)

CERES is aimed at reducing growing inequalities in children’s learning and development and increasing access to education for children with disabilities.

GLA (Games Learning Society) logo

Games Learning Society

The Games+Learning+Society (GLS) center is the premier center for transdisciplinary research and innovation in games and interactive media for learning, behavioral and social change.

Made with Play logo

Made with Play

Made with Play supports the research of online, play-based environments for youth and centers youth voice, equity, and inclusion in the creation of healthy, caring, kid-powered communities.

CL (Creativity Labs) logo

Creativity Labs

The Creativity Labs focuses on constructionist and design-based learning, and computational tools that support learning by leveraging youths’ interests in digital culture, design, and making.