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BadZhang/README.md

Hi there 👋

My name is Zhang. I am a Unity Developer.

Involved in the:

Languages:

github contribution grid snake animation

Software:

🔭 I’m currently working on [MMOARPG] | Mostly UI, tool and gameplay programming as a Unity Developer.

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  1. devagame/UniversalRP devagame/UniversalRP Public

    本项目是 UniversalRP 的扩展库 修复线性空间中的 UI 透明度差异问题 能够让 UI 设计师在 Unity 中保持原有的 sRBG 工作流.

    23 3

  2. devagame/UniversalRP_TakeshiCho devagame/UniversalRP_TakeshiCho Public

    本项目是 UniversalRP 的扩展库 修复线性空间中的 UI 透明度差异问题 能够让 UI 设计师在 Unity 中保持原有的 sRBG 工作流.

    ShaderLab 8 1

  3. cocos-engine cocos-engine Public

    Forked from cocos/cocos-engine

    Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…

    C++