Stars
Your favorite Terminal Coding Agent, now in Rust
A .NET 8 solution using an upgraded Estragonia fork to use Avalonia v11.3.0 UI in Godot v4.6.
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
Godot 4 mesh slicing addon
Terraria zoom patcher. Useful for widescreen / ultrawide monitors
Wg Server for Windows (WS4W) is a desktop application that allows running and managing a WireGuard server endpoint on Windows
This bridge integrates Ollama into any chat interface and lets you build your own multi-agent pipeline, including a built-in memory database.
The public version of the Marching Squares Terrain plugin for godot.
VoiceCraft software to implement proximity VC for Minecraft Bedrock Edition
A lightweight and user-friendly notification/toast library for Avalonia UI.
The main repository for the development of the evolution game Thrive.
Mikrotik RouterOS dashboard with built-in AI assistant, analytics and network map. Supports Claude, LM-Studio and Cloudflare AI Agent models.
Lightweight collections, utilities, and general interface types to help make maintainable code.
Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations when executing bindings, prot…
True coop multiplayer mod for Noita.
Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and …
TrinityCore Open Source MMO Framework (master = 12.0.5.67235, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
A Cloudflare Worker that provides OAuth authentication and API gateway for browser extensions to connect with Shopify storefronts.
A framework for modding and instrumenting games.
Demo C# project for Godot 4 web exports
A C#/.NET library to run LLM (🦙LLaMA/LLaVA) on your local device efficiently.
Tools, and instructions for more easily installing and launching Windows games via Wine or CrossOver directly in the macOS Steam client
Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API
An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.



