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Learning Vulkan
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Learning Vulkan

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EmilDimov93/README.md
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Hi, I'm a software developer interested in low-level systems and game engine development

Projects

Rapid Engine icon Rapid Engine

RapidEngine stars C raylib

A 2D game engine with a custom node-based scripting language called CoreGraph, designed to make creating games fast and easy


Ticklib icon Ticklib

Version C++ WinAPI

A 3D rendering library for Windows that allows you to display and manipulate .obj files


Verge Engine icon Verge Engine

WIP C++ Vulkan

A game engine for realistic racing simulations. Very early in development


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  1. Rapid-Engine Rapid-Engine Public

    Rapid Engine is a game engine featuring a visual node-based scripting language called CoreGraph. Written in C with the Raylib library

    C 295 12

  2. Ticklib Ticklib Public

    A 3D library for Windows that allows you to display and manipulate triangulated .obj files. Built with C++ and windows.h

    C++ 2

  3. Verge-Engine Verge-Engine Public

    A Vulkan-based C++ engine for realistic racing simulations

    C++ 2