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  1. EffectsRendering EffectsRendering Public

    DirectX 11 deferred renderer with post-processing effects like bloom, DOF, SSAO, and light rays, built in C++ and HLSL.

    C++ 3

  2. VulkanoVista VulkanoVista Public

    A simple Vulkan-based renderer built for learning and experimentation. Uses SDL3, ImGui, GLM, and Assimp to support basic rendering features like textures, mesh rendering, depth buffering, descript…

    C++

  3. DeferredShader DeferredShader Public

    DeferredShader implementation in DirextX 11 with ImGui and object loading

    C++

  4. ECSTest ECSTest Public

    Entity Component System test

    C++

  5. TeapotSkyRefl TeapotSkyRefl Public

    Simple reflection test from cubemap and skybox rendering.

    C++

  6. WeekendRays WeekendRays Public

    Implementation of ray tracing in one weekend and other books of the series.

    C++