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EffectsRendering
EffectsRendering PublicDirectX 11 deferred renderer with post-processing effects like bloom, DOF, SSAO, and light rays, built in C++ and HLSL.
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VulkanoVista
VulkanoVista PublicA simple Vulkan-based renderer built for learning and experimentation. Uses SDL3, ImGui, GLM, and Assimp to support basic rendering features like textures, mesh rendering, depth buffering, descript…
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DeferredShader
DeferredShader PublicDeferredShader implementation in DirextX 11 with ImGui and object loading
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WeekendRays
WeekendRays PublicImplementation of ray tracing in one weekend and other books of the series.
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