Official repository for SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control.
Geonung Kim, Jeongeun Park, Nuri Ryu, Di Liu, and Sunghyun Cho
Project Page | Paper | arXiv
SceneFrom3D is a geometry-conditioned framework for generating outdoor 3D scenes from user-provided object layouts. Given coarse or fine object geometries, together with per-object appearance and geometry-adherence controls, our method synthesizes a complete 3D Gaussian Splatting scene that can be rendered and explored from arbitrary viewpoints.
Existing generation pipelines are often limited to indoor or pre-defined camera settings, as constructing an effective view schedule becomes a major bottleneck for large, unstructured outdoor layouts. SceneFrom3D addresses this limitation with an automatic view-scheduling algorithm that selects anchor views, interpolation paths, and generation order directly from arbitrary outdoor geometry.
- Code release: coming soon.
If you find this project useful, please consider citing:
@article{kim2026scenefrom3d,
title = {SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control},
author = {Kim, Geonung and Park, Jeongeun and Ryu, Nuri and Liu, Di and Cho, Sunghyun},
journal = {arXiv preprint},
year = {2026}
}This repository is released under the Apache-2.0 License.
