When creating an image view for use as a pass attachment in dynamic rendering, how do non-2D image view types interact with the render pass?
Is the image view type simply ignored and assumed to be 2D/2DArray depending on layer count?
None of the structures passed to vkCmdBeginRendering seem to have a VUID restricting image view types.
When creating an image view for use as a pass attachment in dynamic rendering, how do non-2D image view types interact with the render pass?
Is the image view type simply ignored and assumed to be 2D/2DArray depending on layer count?
None of the structures passed to
vkCmdBeginRenderingseem to have a VUID restricting image view types.