A 3D rural scene simulation created using Blender and rendered with OpenGL, GLFW, and GLM. The project focuses on realism and interactive control, allowing users to navigate the scene dynamically.
The main goal is to generate a photorealistic representation of a farm landscape, where users can explore using mouse and keyboard controls.
The scene includes: farm structures, animals, natural elements; open sourced 3d ojects, with reference links in the documentation (Doc.pdf).
- 3D Object Rendering: Models loaded dynamically.
- Camera Movement: Control with W, A, S, D keys and mouse.
- Lighting Effects: Global illumination applied.
- Environmental Effects: Fog (F for more, G for less) and shadow effects for increased realism.
- Basic Animation: One duck moves dynamically across the land.
