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Tags: Oliveshark/breakhack

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v4.3.0

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Adds new animation for the Trip skill (#148)

v4.2.2

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Fixes CI builds

Fixes the mingw build which was struggling and also re-introduces a windows cl compile step.

v4.2.1

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Bump SDL to 3.2.10 and SDL_ttf to 3.2.2 (#111)

v4.2.0

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Adds SFX for potion pickups (#109)

v4.1.2

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LiquidityC Linus Probert
Fixes flickering render issue.

Resolves: #92

v4.1.1

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Updated license year from 2018 -> 2025 (#76)

v4.1.0

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Update cmake req version and version handling (#74)

The version is now calculated from the current git tag. Matching the
pattern vX.Y.Z. The latest patch in the branch will be used in the
build.

This change required the CI action to do a non-shallow checkout. Which
should be fine.

Also removed the 'dry-run' flag from the steam build vdf.

Installs cmocka to enable test-runs in CI.

v4.0.3

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Patch version raised to 3

v4.0.2

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Patch version raised to 2

v4.0.1

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Patch version raised to 1