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openage
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Please offer a verified Flatpak for openage :)
Status: Open.
#1788
In SFTtech/openage;
·
PerAstraAdDeum
opened
on Sep 24, 2025
Upgrade to C++23
area: util
Utilitis and data structures
Utilitis and data structures
code quality
Does not alter behavior, but beauty of our code
Does not alter behavior, but beauty of our code
improvement
Enhancement of an existing component
Enhancement of an existing component
lang: c++
Done in C++ code
Done in C++ code
Status: Open.
#1787
In SFTtech/openage;
·
heinezen
opened
on Aug 17, 2025
Multi-pass rendering optimization in renderer level 1 & level 2
area: renderer
Concerns our graphics renderer
Concerns our graphics renderer
improvement
Enhancement of an existing component
Enhancement of an existing component
Status: Open.
Feature
#1779
In SFTtech/openage;
·
TheJJ
opened
on May 19, 2025
Openage Startup Failure on macOS M4 Pro: No GUI
area: renderer
Concerns our graphics renderer
Concerns our graphics renderer
bug
Behaving differently as it should behave
Behaving differently as it should behave
os: macos
macOS-specific issue
macOS-specific issue
Status: Open.
Bug
#1775
In SFTtech/openage;
·
Skosulor
opened
on May 13, 2025
SLD File Documentation 100%?
area: assets
Involved with assets (images, sounds, ...)
Involved with assets (images, sounds, ...)
lang: python
Done in Python code
Done in Python code
question
A question or clarification request about quite anything
A question or clarification request about quite anything
Status: Open.
Bug
#1772
In SFTtech/openage;
·
UnluckyForSome
opened
on Apr 22, 2025
Cythonize error when building with nyan
area: buildsystem
Related to our cmake/python buildsystem
Related to our cmake/python buildsystem
bug
Behaving differently as it should behave
Behaving differently as it should behave
lang: cython
Implemented using Cython code
Implemented using Cython code
Status: Open.
Bug
#1769
In SFTtech/openage;
·
Urbaner3
opened
on Apr 9, 2025
Missing symbol on assets conversion.
area: assets
Involved with assets (images, sounds, ...)
Involved with assets (images, sounds, ...)
bug
Behaving differently as it should behave
Behaving differently as it should behave
lang: python
Done in Python code
Done in Python code
Status: Open.
Bug
#1766
In SFTtech/openage;
·
DanyCppVito
opened
on Apr 4, 2025
Building on macOS
area: buildsystem
Related to our cmake/python buildsystem
Related to our cmake/python buildsystem
bug
Behaving differently as it should behave
Behaving differently as it should behave
lang: cmake
written the CMake buildsystem
written the CMake buildsystem
os: macos
macOS-specific issue
macOS-specific issue
Status: Open.
Bug
#1763
In SFTtech/openage;
·
TarekSalama
opened
on Mar 30, 2025
[macOS] Multiprocessing EOFError during asset conversion with Python 3.13
area: assets
Involved with assets (images, sounds, ...)
Involved with assets (images, sounds, ...)
bug
Behaving differently as it should behave
Behaving differently as it should behave
lang: python
Done in Python code
Done in Python code
os: macos
macOS-specific issue
macOS-specific issue
Status: Open.
Bug
#1762
In SFTtech/openage;
·
jyanminz
opened
on Mar 26, 2025
Building on windows module "yay.sfttech.openage" is not installed
bug
Behaving differently as it should behave
Behaving differently as it should behave
lang: c++
Done in C++ code
Done in C++ code
os: windows
Windows-specific issue
Windows-specific issue
Status: Open.
Bug
#1739
In SFTtech/openage;
·
AlejandroSuau
opened
on Jan 2, 2025
Configure camera boundaries based on map size
area: renderer
Concerns our graphics renderer
Concerns our graphics renderer
area: simulation
Involved in the game mechanics and simulation
Involved in the game mechanics and simulation
improvement
Enhancement of an existing component
Enhancement of an existing component
lang: c++
Done in C++ code
Done in C++ code
Status: Open.
Feature
#1722
In SFTtech/openage;
·
heinezen
opened
on Dec 3, 2024
Pathfinding issue on portal crossover
area: simulation
Involved in the game mechanics and simulation
Involved in the game mechanics and simulation
bug
Behaving differently as it should behave
Behaving differently as it should behave
lang: c++
Done in C++ code
Done in C++ code
Status: Open.
Bug
#1719
In SFTtech/openage;
·
dmwever
opened
on Nov 29, 2024
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