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Releases: Sebane1/FFXIVLooseTextureCompiler

v2.0.3.3

07 Sep 18:17
5072c0e

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  • Fix a possible issue where the progress bar get stuck.

v2.0.3.2

07 Sep 06:58

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  • Re-introduce basic glow map support for vanilla materials. Works for eyes, face, and body.
  • Add more comprehensive automated material pathing
  • Updated universal face templates
  • Fix issues with eyebrow pathing not working correctly
  • Updated to .net 8.0 and removed the requirement to install .net at all.

v2.0.3.1

23 Aug 17:43
dad75bc

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  • Lets actually upload the correct release build this time?

v2.0.3.0

23 Aug 16:51
0115e8c

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  • Fix an issue where .json file face paths were in the wrong sort order.
  • Fix an issue where the wrong .json files were being read for male faces.

v2.0.2.9

23 Aug 04:40
cb64e81

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  • Added Scaleless dropdown
  • Added EXQB underlay textures.
  • Fixed an issue where face paths were incorrect (Thank you Yuria!)

v2.0.2.8

19 Aug 07:07
2a49e67

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  • Fix issues where hair paths were incorrect
  • Add the experimental ability to separate tattoos from diffuses allowing users to have an overlay texture.

v2.0.2.7

18 Aug 00:38
9e04d49

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  • Added more skin underlay options.
  • Finally fix an issue with handling alpha on face normal maps.
  • Fix some internal export issues when doing large texture exports.
  • Fix issues with the progress bar being inaccurate.
  • Added universal pathing compatibility FAQ

v2.0.2.6

15 Aug 17:11
24b1140

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  • Fix an issue where I accidentally condensed Hrothgar subraces to just Hrothgar causing both Hrothgar and Viera to no longer work.

v2.0.2.5

14 Aug 22:02

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  • Fix issues with reverse race lookup function not working as intended which broke detection for Raen and Viera.
  • Fix an issue with the Makeup Salvager where Lalafell and Miqo'te racial boundaries were mixed up.
  • The Lost and Helions are now condensed to Hrothgar internally.
  • Fix LTC easy mode not setting gender correctly.

v2.0.2.4

10 Aug 05:03

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  • Fix an issue with .mtrl dedupilication.
  • Replace all default Au Ra face textures with scaleless variants. Au Ra players can sort out their own scales.
  • Fix a minor issue where duplication a texture set was not copying the Texture Set name correctly.