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Setup

  1. Clone https://github.com/SoftwareGuy/ENet-CSharp
  2. Go into the Source/Managed folder and run dotnet build
  3. Grab the ENet-CSharp.dll from Source\Managed\bin\Debug\netcoreapp3.1 and add it to your .vscode references in the game server directory
  4. Go to the game server directory and run the server with dotnet run

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The game server handles all game related networking events.

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