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Wolf3s/README.md

My Biography

Hello there! My name is André Guilherme, and I’m a Brazilian indie game developer and engine programmer. I started my career around 2020–2021 while studying Open PS2 Loader, with the goal of creating a library that supports exFAT but didn´t sucedded nowadays it´s superceed. Since then, I’ve worked on several source ports and related projects, including: Doom64EX-Plus, Wolf4SDL, glDoom, ps2doom, doomgeneric-ps2, Tyra Engine, prboom-plus-ps2 id tech 0, id tech 1, HPL1/HPL2 Engine and a few tools I use C/C++, most of the time in my project. Hobbies:

  • Listening to retro game soundtracks and classic synth music.
  • Studying console hardware and low-level system design.
  • Exploring old software and emulation projects for preservation purposes.

Nowadays i´m pursuing a bacherlor degree on computer science at: Veiga De Almeida´s University.

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Pinned Loading

  1. tyra tyra Public

    Forked from h4570/tyra

    Game engine for PlayStation 2™

    C++ 4 2

  2. Losilof39/glDoom Losilof39/glDoom Public

    Forked from Wolf3s/glDoom

    glDoom port improvements

    C 9 1

  3. prboom-plus prboom-plus Public

    Forked from 7dog123/prboom-plus

    This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port

    C++ 1