Stars
Fast 3d/4d divergence-free noise for shaders.
A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.
Lightweight, high-performance HTML renderer for game and app developers.
Cross-platform app runtime module for Ultralight
Bare Bones Scriptable Render Pipeline. Use it as a base to create your own.
A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.
Explore and Troubleshoot your WebGL scenes with ease.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.


