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This project has been created as part of the 42 curriculum by haskalov

Description

This project is small 2d-video game with graphic library MiniLibX

Compilation

Compile program use make (or make re) If is there some problem with compilation, use both make re and after make.

Use

start game: ./so_long

Instructions

You can move player (mouse) by keys up-down-left-right (or W-S-A-D ) You have collect all the collectibles (cheese) and after you have to move to exit (mouse hole). If you sucesfully finish the game, windou will close and you win.

Resources

Minilibx documentation https://harm-smits.github.io/42docs/libs/minilibx

https://medium.com/@jalal92/understanding-the-minilibx-a-practical-dive-into-x-window-programming-api-in-c-cb8a6f72bec3

https://github.com/augustobecker/so_long

AI used well for explanation new terms and functions + for helping understand where all segfaults and leaks come from

Testers

DEBUG_FLAGS = -g -fsanitize=address -fsanitize=undefined -fno-omit-frame-pointer (for segfault + memory leaks)

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