This project has been created as part of the 42 curriculum by haskalov
This project is small 2d-video game with graphic library MiniLibX
Compile program use make (or make re) If is there some problem with compilation, use both make re and after make.
start game: ./so_long
You can move player (mouse) by keys up-down-left-right (or W-S-A-D ) You have collect all the collectibles (cheese) and after you have to move to exit (mouse hole). If you sucesfully finish the game, windou will close and you win.
Minilibx documentation https://harm-smits.github.io/42docs/libs/minilibx
https://github.com/augustobecker/so_long
AI used well for explanation new terms and functions + for helping understand where all segfaults and leaks come from
DEBUG_FLAGS = -g -fsanitize=address -fsanitize=undefined -fno-omit-frame-pointer (for segfault + memory leaks)