| Modern style | Classic style |
|---|---|
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- macOS launcher which contains some additional compatibility components
- Wiki contains some basic FAQ, installation instructions and more
- Releases page where you can find latest available version
- Changelog with chronology of the project
| Distribution | Format | Wiki | Source |
|---|---|---|---|
| Fedora | Flatpak | link | - |
| Arch Linux, Manjaro | AUR | link | an-anime-game-launcher-bin |
| Fedora, OpenSUSE | RPM | link | AAGL |
| Ubuntu | pacstall | - | an-anime-game-launcher-bin |
| Gentoo | ebuild | link | aagl-ebuilds |
| NixOS | nixpkg | link | aagl-gtk-on-nix |
To see the installation guides, please visit the wiki page here
Lutris integration described here
This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you can change the game edition in the launcher settings
| Folder | Description |
|---|---|
| src | Rust source code |
| assets | App assets folder |
| assets/locales | App localizations |
| target/release | Release build of the app |
git clone --recursive https://github.com/an-anime-team/an-anime-game-launchercargo runcargo build --releaseStarting from 3.2.1 (fcab428) we have 2 branches: stable (main) and dev (next). Code changes will be pushed into dev branch and merged into stable once they're ready for new version release




