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mminer/README.md

At the intersection of entertainment and technology. Game / film dev. Unity and Unreal enthusiast.

I studied computer science at the University of Waterloo and filmmaking at Vancouver Film School. I founded a startup and worked at several others creating immersive experiences and tools to build them.

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  1. consolation consolation Public

    In-game debug console for Unity.

    C# 893 66

  2. unity-extensions unity-extensions Public

    Useful extension methods for Unity.

    C# 89 8

  3. scene-view-bookmarks scene-view-bookmarks Public

    Unity editor extension to bookmark scene views.

    C# 110 8

  4. methodic methodic Public

    Test and interact with functions in Unity using a GUI.

    C# 18 3

  5. silverscreen silverscreen Public archive

    Editor tools for creating cinematics using the Unity game engine.

    C# 18 4

  6. hexahedral hexahedral Public archive

    Hexahedral: Global Game Jam 2016

    JavaScript 30 15