- The official Twitter for PojavLauncher is @PLaunchTeam. Any others (most notably @PojavLauncher) are fake, please report them to Twitter's moderation team.
- PojavLauncher is a Minecraft: Java Edition launcher for Android and iOS based on Boardwalk.
- This launcher can launch most of available Minecraft versions (up to latest 1.19.2, including Combat Test versions).
- Modding via Forge and Fabric are also supported.
- Older versions of Forge and Fabric can be used with OpenJDK 8.
- This repository contains source code for iOS/iPadOS platform.
- For Android platform, check out PojavLauncher repository.
This launcher is available on the Procursus repo, thanks to @Diatrus, and Doregon's Repository, thanks to @crystall1ndev
The PojavLauncher Website has extensive documentation on how to install, set up, and play! For those who wish to install quickly, here's the basics (on iOS 12 or later):
Note: This is experimental, although game works smoothly, you should not set Render distance too much.
- Setup the sideload app
- For iOS 14.0-15.5beta4 on compatible devices, TrollStore is recommended to keep PojavLauncher permanently signed and have JIT enabled by itself.
- Otherwise, install AltStore. Others will also work.
- Download an IPA build of PojavLauncher in the Actions tab.
- Open the downloaded IPA in the sideload app to install.
- For enabling JIT, choose one of these:
- Setup JitStreamer, then launch PojavLauncher. JIT will be automatically enabled on startup. This is the most convenient way.
- Be jailbroken (JIT will automatically be enabled)
- Install with TrollStore (JIT will automatically be enabled)
- Launch PojavLauncher with
Enable JIToption in AltStore. This requires the device to be plugged in the computer or have Wi-Fi syncing enabled. - Setup and use others such as Jitterbug.
- Some Forge versions may fail with
java.lang.reflect.InvocationTargetException. - The game will be prone to JetsamEvents.
PojavLauncher is amazing, and surprisingly stable, and it wouldn't be this way without the following people that helped and contribute to the project!
@khanhduytran0 - Lead iOS port developer
@crystall1nedev - Lead iOS port developer
@artdeell - Lead developer
@LegacyGamerHD - Lead developer
@zhouwei - Original Boardwalk code
@Mathius-Boulay - Developer
@jkcoxson - JitStreamer author
@Diatrus - PojavLauncher hosting on Procursus
@Syjalo
@pedrosouzabrasil
@notfoundname
@buzybox11
@RealEthanPlayzDev
@HongyiMC
@thecoder08
@genericrandom64
- Caciocavallo: GNU GPLv2 License.
- jsr305: 3-Clause BSD License.
- org.json: The JSON License.
- Boardwalk: Apache 2.0 License
- GL4ES by @lunixbochs @ptitSeb: MIT License.
- Mesa 3D Graphics Library: MIT License.
- MetalANGLE by @kakashidinho and ANGLE team: BSD 2.0 License.
- MoltenVK: Apache 2.0 License.
- OpenJDK 16 ported to iOS by @Diatrus: GNU GPLv2 License.
- LWJGL3: BSD-3 License.
- LWJGLX (LWJGL2 API compatibility layer for LWJGL3): unknown license.
- Alderis (color picker for iOS < 14): Apache 2.0 License.
- DBNumberedSlider: Apache 2.0 License
- fishhook (jailed environment usage only): BSD-3 License.
- Java Native Access: Apache 2.0 License.
- shaderc (used by mods that uses Vulkan for rendering): Apache 2.0 License.
- TOInsetGroupedTableView: MIT License.
This project is listed under the MacStadium Open Source Program, which allows all of us developers to keep on moving forward even without physical access to a Mac.
