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  1. GameGAN GameGAN Public

    Interactive GAN evolution of Mario and Zelda levels.

    Python 56 14

  2. MM-NEAT MM-NEAT Public

    Modular Multiobjective (Hyper) Neuro-Evolution of Augmenting Topologies + MAP-Elites: Java code for evolving intelligent agents in Ms. Pac-Man, Tetris, and more, as well as code for Procedural Cont…

    Java 54 20

  3. CPPNArtEvolution CPPNArtEvolution Public

    Interactively evolve various types of art (pictures, animations, shapes, and sounds) using Compositional Pattern Producing Networks

    Java 22 7

  4. MM-NEATv2 MM-NEATv2 Public archive

    MM-NEAT version 2.0 is no longer supported. Please get MM-NEAT 3+ from https://github.com/schrum2/MM-NEAT

    Java 11 5

  5. HyperNEAT HyperNEAT Public

    Forked from mhauskn/HyperNEAT

    The original implementation of HyperNEAT in C++

    C++ 3

  6. PyribsForGameGAN PyribsForGameGAN Public

    Apply pyribs to Game GAN generation from MM-NEAT

    Java 3