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  1. Infomal-Essay Infomal-Essay Public

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  2. JEngine JEngine Public

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    The solution that allows unity games update in runtime. 使Unity开发的游戏支持热更新的解决方案。

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    Unity3D Client And C# Server Framework

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  4. hybridclr hybridclr Public

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    HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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  5. EntityComponentSystemSamples EntityComponentSystemSamples Public

    Forked from Unity-Technologies/EntityComponentSystemSamples

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  6. git git Public

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    Git Source Code Mirror - This is a publish-only repository but pull requests can be turned into patches to the mailing list via GitGitGadget (https://gitgitgadget.github.io/). Please follow Documen…

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