I'm a developer based in Brazil.
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theguspassos.github.io
theguspassos.github.io PublicMy personal portfolio served as github pages
TypeScript
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unity-finite-state-machine
unity-finite-state-machine PublicAn example of finite state machines being implemented in a 2D Unity game for non playable character behaviour
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cutting-sprites-in-unity-programmatically
cutting-sprites-in-unity-programmatically PublicSimple example on how to cut sprites in Unity programmaticaly
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.NET-Core-Integration-Tests-Samples
.NET-Core-Integration-Tests-Samples PublicBasic integration test samples for quick reference
C#
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