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Re-writing everything in Rust… just as God intended.
🦀
Re-writing everything in Rust… just as God intended.

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viniciusmorgado/README.md

Computer

Hi there 👋

Rookie Graphics Programmer passionate about cutting-edge rendering techniques. I enjoy exploring open-source projects like Godot, Bevy and Blender in my spare time, constantly experimenting with new ways to push pixels and bring virtual worlds to life, especially at the intersection of graphics and ML.

☕ Code

🛠️ Tools

Graphics Tools

Graphics APIs

Infrastructure

Machine Learning


💌 Where to find me?

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  1. blender blender Public

    Forked from blender/blender

    Official mirror of Blender

    C++ 1

  2. godot godot Public

    Forked from godotengine/godot

    Godot Engine – Multi-platform 2D and 3D game engine

    C++

  3. bevy bevy Public

    Forked from bevyengine/bevy

    A refreshingly simple data-driven game engine built in Rust

    Rust

  4. Fyrox Fyrox Public

    Forked from FyroxEngine/Fyrox

    3D and 2D game engine written in Rust

    Rust

  5. o3de o3de Public

    Forked from o3de/o3de

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…

    C++

  6. godust godust Public

    Godust is a CLI tool that generates Godot Engine project templates in Rust, specifically using the godot-rust library (GDExtension bindings for Rust).

    Rust