DRACO: Fine-Grained Credit Assignment with Dynamic Rubrics for Long-Horizon Agent Training Paper • 2609.04094 • Published 28 days ago • 26
Random Attention: Rethinking KV Cache Eviction for Efficient Reasoning Paper • 2609.03430 • Published 28 days ago • 187
LLaDA-Image: Building Strong Image Generators with Fully Open Training Recipes Paper • 2609.03796 • Published 28 days ago • 186
NARU: A Benchmark for NARrative Evolution and Cultural Nuance Understanding in Japanese Extreme Long Video Paper • 2608.13210 • Published Aug 13 • 10
SemComp-Bench: Benchmarking Semantic Task Completion in Video Generation Paper • 2608.17426 • Published Aug 18 • 161
Co-RL: Unsupervised Reasoning Emerges from Diverse Cohort in Multi-agent RL Paper • 2608.17253 • Published Aug 19 • 100
SPADE: Self-Play in Adaptive Synthetic Executable Environments Paper • 2608.19197 • Published Aug 19 • 54
Can We Defend Against AI-Generated Video Attacks on Real-World Crisis Events? A Systematic Evaluation of Detectors, Generators and Social Dissemination Paper • 2608.14391 • Published Aug 14 • 287
SkillZip: Contract-Preserving Graph Compression for Scalable Agent Skill Libraries Paper • 2608.05604 • Published Aug 6 • 81
OpenART: Scaling Agent Red Teaming via Open-Ended Environment Evolution Paper • 2608.00677 • Published Aug 1 • 266
MirrorWorld: Taming Video Diffusion Models for Mirror Reflection Generation Paper • 2608.07463 • Published Aug 7 • 6
GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization Paper • 2608.01492 • Published Aug 2 • 15
Activity Frames: Deterministic Screen-Activity Compilation for Agent Memory and Replay Paper • 2608.05784 • Published Aug 6 • 25
GradCuit: Credit-Assigned Gradient Flow Enables Robust and Interpretable Test-Time Latent Reasoning Paper • 2608.02585 • Published Aug 3 • 25
SwanTale: Unified Multi-Speaker Speech and Audio Generation for Instruct and Zero-Shot Tasks Paper • 2608.02023 • Published Aug 3 • 161