HL

Haoxin Lin

AI PhD Student at Nanjing University

Previously Telecommunication Engineering BSc Student at Sun Yat-sen University

About

Haoxin Lin developed Model-Bellman Inconsistency to identify and mitigate distribution shifts in model-based offline RL. Lin is an AI PhD student at Nanjing University within the LAMDA-RL group supervised by Yang Yu. Their research centers on world models, embodied intelligence, and robotics, including the development of Whale, a scalable world model for generalizable decision-making. Lin also created Any-step Dynamics Model to improve long-term future predictions in both online and offline RL settings. They previously earned an MSc in AI from Nanjing University and a BSc in Telecommunication Engineering from Sun Yat-sen University. Lin serves as a reviewer for venues including NeurIPS, ICLR, ICML, and AAAI.

Experience

Nanjing University · Nanjing, China

AI PhD Student

Sep 2024 – Present

Member of LAMDA-RL Group; supervised by Prof. Yang Yu.

AI MSc Student

Sep 2021 – Aug 2024

Supervised by Prof. Yang Yu.

Reviewer

2026 – Present

TNNLS

Member

Sep 2024 – Present

LAMDA Group

Member of the group led by Prof. Zhi-Hua Zhou.

Reviewer

2026 – Present

AAAI

Reviewer

2026 – 2026

ICML

Reviewer

2026 – 2026

ICLR

Reviewer

2025 – 2025

NeurIPS

Telecommunication Engineering BSc Student

Sep 2017 – Jun 2021

Sun Yat-sen University · Guangzhou, China

Papers16

Towards Practical World Model-based Reinforcement Learning for Vision-Language-Action Models

Vision-Language-Action (VLA) models show strong generalization for robotic control, but finetuning them with reinforcement learning (RL) is constrained by the high cost and safety risks of real-world interaction. Training VLA models in interactive world models avoids these issues but introduces several challenges, including pixel-level world modeling, multi-view consistency, and compounding errors under sparse rewards. Building on recent advances across large multimodal models and model-based RL, we propose VLA-MBPO, a practical framework to tackle these problems in VLA finetuning. Our approach has three key design choices: (i) adapting unified multimodal models (UMMs) for data-efficient world modeling; (ii) an interleaved view decoding mechanism to enforce multi-view consistency; and (iii) chunk-level branched rollout to mitigate error compounding. Theoretical analysis and experiments across simulation and real-world tasks demonstrate that VLA-MBPO significantly improves policy performance and sample efficiency, underscoring its robustness and scalability for real-world robotic deployment.

21 Mar 2026
350views

Any-step Dynamics Model Improves Future Predictions for Online and Offline Reinforcement Learning

Model-based methods in reinforcement learning offer a promising approach to enhance data efficiency by facilitating policy exploration within a dynamics model. However, accurately predicting sequential steps in the dynamics model remains a challenge due to the bootstrapping prediction, which attributes the next state to the prediction of the current state. This leads to accumulated errors during model roll-out. In this paper, we propose the Any-step Dynamics Model (ADM) to mitigate the compounding error by reducing bootstrapping prediction to direct prediction. ADM allows for the use of variable-length plans as inputs for predicting future states without frequent bootstrapping. We design two algorithms, ADMPO-ON and ADMPO-OFF, which apply ADM in online and offline model-based frameworks, respectively. In the online setting, ADMPO-ON demonstrates improved sample efficiency compared to previous state-of-the-art methods. In the offline setting, ADMPO-OFF not only demonstrates superior performance compared to recent state-of-the-art offline approaches but also offers better quantification of model uncertainty using only a single ADM.

27 May 2024
263views

Speedup Patch: Learning a Plug-and-Play Policy to Accelerate Embodied Manipulation

While current embodied policies exhibit remarkable manipulation skills, their execution remains unsatisfactorily slow as they inherit the tardy pacing of human demonstrations. Existing acceleration methods typically require policy retraining or costly online interactions, limiting their scalability for large-scale foundation models. In this paper, we propose Speedup Patch (SuP), a lightweight, policy-agnostic framework that enables plug-and-play acceleration using solely offline data. SuP introduces an external scheduler that adaptively downsamples action chunks provided by embodied policies to eliminate redundancies. Specifically, we formalize the optimization of our scheduler as a Constrained Markov Decision Process (CMDP) aimed at maximizing efficiency without compromising task performance. Since direct success evaluation is infeasible in offline settings, SuP introduces World Model based state deviation as a surrogate metric to enforce safety constraints. By leveraging a learned world model as a virtual evaluator to predict counterfactual trajectories, the scheduler can be optimized via offline reinforcement learning. Empirical results on simulation benchmarks (Libero, Bigym) and real-world tasks validate that SuP achieves an overall 1.8x execution speedup for diverse policies while maintaining their original success rates.

21 Mar 2026
182views

WHALE: Towards Generalizable and Scalable World Models for Embodied Decision-making

World models play a crucial role in decision-making within embodied environments, enabling cost-free explorations that would otherwise be expensive in the real world. To facilitate effective decision-making, world models must be equipped with strong generalizability to support faithful imagination in out-of-distribution (OOD) regions and provide reliable uncertainty estimation to assess the credibility of the simulated experiences, both of which present significant challenges for prior scalable approaches. This paper introduces WHALE, a framework for learning generalizable world models, consisting of two key techniques: behavior-conditioning and retracing-rollout. Behavior-conditioning addresses the policy distribution shift, one of the primary sources of the world model generalization error, while retracing-rollout enables efficient uncertainty estimation without the necessity of model ensembles. These techniques are universal and can be combined with any neural network architecture for world model learning. Incorporating these two techniques, we present Whale-ST, a scalable spatial-temporal transformer-based world model with enhanced generalizability. We demonstrate the superiority of Whale-ST in simulation tasks by evaluating both value estimation accuracy and video generation fidelity. Additionally, we examine the effectiveness of our uncertainty estimation technique, which enhances model-based policy optimization in fully offline scenarios. Furthermore, we propose Whale-X, a 414M parameter world model trained on 970K trajectories from Open X-Embodiment datasets. We show that Whale-X exhibits promising scalability and strong generalizability in real-world manipulation scenarios using minimal demonstrations.

08 Nov 2024
362views

How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position

Yang YuYang YuShiyuan ZhangYifei Sheng
HR
Haoxiang Ren
+1

World models have become a central abstraction in modern AI. The term now refers to several different objects: action-conditioned environment models, latent imagination models, future-video predictors, interactive neural simulators, latent predictive representations, and synthetic-data engines. Evaluation has broadened along with the term. Recent papers measure video realism, perceptual similarity, instruction following, physical plausibility, policy ranking, executability, planning success, and downstream policy improvement. This produces both metric diversity and a recurring problem of claim/evidence mismatch: papers sometimes make a stronger claim about what their model is useful for than their evaluation can establish. This paper surveys the recent literature and argues that, for models presented as world models for embodied decision-making, the more decisive issue is not whether the model generates visually convincing videos, but whether it supports reliable interventional reasoning, policy evaluation, planning, and policy optimization under intervention, policy-induced distribution shift, and long-horizon rollout. We organize the survey using an L0--L7 ladder spanning visual plausibility to policy optimization utility, noting that the levels cut across several orthogonal axes and so form an evidential hierarchy rather than a single scalar. The framework foregrounds interventional action fidelity, closed-loop rollout validity, reward/value prediction, policy-ranking agreement, optimization lift, model exploitability, and uncertainty calibration, with a minimal feasible reporting set for real-robot settings.

13 Jun 2026
126views

ReinVBC: A Model-based Reinforcement Learning Approach to Vehicle Braking Controller

HL
Haoxin Lin
Junjie ZhouDaheng XuYang Yu

Braking system, the key module to ensure the safety and steer-ability of current vehicles, relies on extensive manual calibration during production. Reducing labor and time consumption while maintaining the Vehicle Braking Controller (VBC) performance greatly benefits the vehicle industry. Model-based methods in offline reinforcement learning, which facilitate policy exploration within a data-driven dynamics model, offer a promising solution for addressing real-world control tasks. This work proposes ReinVBC, which applies an offline model-based reinforcement learning approach to deal with the vehicle braking control problem. We introduce useful engineering designs into the paradigm of model learning and utilization to obtain a reliable vehicle dynamics model and a capable braking policy. Several results demonstrate the capability of our method in real-world vehicle braking and its potential to replace the production-grade anti-lock braking system.

06 Apr 2026
5views

Model-based Reinforcement Learning with Multi-step Plan Value Estimation

A promising way to improve the sample efficiency of reinforcement learning is model-based methods, in which many explorations and evaluations can happen in the learned models to save real-world samples. However, when the learned model has a non-negligible model error, sequential steps in the model are hard to be accurately evaluated, limiting the model's utilization. This paper proposes to alleviate this issue by introducing multi-step plans to replace multi-step actions for model-based RL. We employ the multi-step plan value estimation, which evaluates the expected discounted return after executing a sequence of action plans at a given state, and updates the policy by directly computing the multi-step policy gradient via plan value estimation. The new model-based reinforcement learning algorithm MPPVE (Model-based Planning Policy Learning with Multi-step Plan Value Estimation) shows a better utilization of the learned model and achieves a better sample efficiency than state-of-the-art model-based RL approaches.

12 Sept 2022
73views

Prioritized Rollouts for Efficient World Model-based Vision-Language-Action Policy Optimization

Yifei Sheng
HR
Haoxiang Ren
Zhilong ZhangHaonan Wang+7

Vision-Language-Action (VLA) models have emerged as a powerful paradigm for embodied intelligence, but fine-tuning them with reinforcement learning (RL) remains constrained by the cost of real-world robot interaction. Model-based reinforcement learning (MBRL) reduces this cost by using a learned world model to generate rollouts for policy optimization. However, it becomes computationally expensive as VLA policies and world models scale. Existing methods typically treat states equally, overlooking substantial differences in their utility for policy improvement. In this paper, we show that policy uncertainty helps identify states with greater potential for policy improvement. The policy exhibits high uncertainty at only a small subset of states, often during decision-sensitive stages where small action differences can alter task outcomes, suggesting that policy improvements at these states could be particularly valuable. Building on these findings, we introduce U-GROW, a lightweight, plug-and-play sampling layer that directs more model rollouts to these informative states. By modifying only the branched-start distribution, U-GROW can be integrated into existing MBRL pipelines without changing the policy optimization objective. Experiments in both simulated and real-world manipulation tasks demonstrate the efficiency and effectiveness of U-GROW, supporting the use of policy uncertainty to guide experience generation.

19 Sept 2026
7views

Episodic Return Decomposition by Difference of Implicitly Assigned Sub-Trajectory Reward

HL
Haoxin Lin
Hongqiu WuJiaji ZhangYihao SunYihao Sun+2

Real-world decision-making problems are usually accompanied by delayed rewards, which affects the sample efficiency of Reinforcement Learning, especially in the extremely delayed case where the only feedback is the episodic reward obtained at the end of an episode. Episodic return decomposition is a promising way to deal with the episodic-reward setting. Several corresponding algorithms have shown remarkable effectiveness of the learned step-wise proxy rewards from return decomposition. However, these existing methods lack either attribution or representation capacity, leading to inefficient decomposition in the case of long-term episodes. In this paper, we propose a novel episodic return decomposition method called Diaster (Difference of implicitly assigned sub-trajectory reward). Diaster decomposes any episodic reward into credits of two divided sub-trajectories at any cut point, and the step-wise proxy rewards come from differences in expectation. We theoretically and empirically verify that the decomposed proxy reward function can guide the policy to be nearly optimal. Experimental results show that our method outperforms previous state-of-the-art methods in terms of both sample efficiency and performance.

17 Dec 2023
47views