- United Kingdom
Highlights
- Pro
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TypeUSS Public
Typesafe C# authoring for Unity UI Toolkit Stylesheets
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TexelSplatting Public
A Unity implementation of Texel Splatting, a 3D to pixel art pipeline
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iced Public
Forked from iced-rs/icedA cross-platform GUI library for Rust, inspired by Elm
Rust MIT License UpdatedFeb 11, 2026 -
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Reflex Public
Forked from gustavopsantos/ReflexMinimal dependency injection framework for Unity
C# MIT License UpdatedNov 3, 2025 -
ENet-CSharp Public
Forked from nxrighthere/ENet-CSharpReliable UDP networking library
C MIT License UpdatedJul 3, 2025 -
Lua-CSharp Public
Forked from nuskey8/Lua-CSharpHigh performance Lua interpreter implemented in C# for .NET and Unity
C# MIT License UpdatedJun 14, 2025 -
bebop Public
Forked from 6over3/bebop🎷No ceremony, just code. Blazing fast, typesafe binary serialization.
C# Apache License 2.0 UpdatedJun 5, 2025 -
MemoryPack Public
Forked from Cysharp/MemoryPackZero encoding extreme performance binary serializer for C# and Unity.
C# MIT License UpdatedMay 14, 2025 -
R3 Public
Forked from Cysharp/R3The new future of dotnet/reactive and UniRx.
C# MIT License UpdatedMay 14, 2025 -
LitMotion Public
Forked from annulusgames/LitMotionLightning-fast and Zero Allocation Tween Library for Unity.
C# MIT License UpdatedApr 21, 2025 -
Csv-CSharp Public
Forked from nuskey8/Csv-CSharpFast CSV Serializer for .NET and Unity
C# MIT License UpdatedApr 15, 2025 -
unity-toolbar-extender-ui-toolkit Public
Forked from Sammmte/unity-toolbar-extender-ui-toolkitTool for control over Unity's main toolbar
C# UpdatedNov 5, 2024 -
cog-tf-pix2pix Public
This is an implementation of the Pix2Pix-tensorflow as a Cog model. Cog packages machine learning models as standard containers.
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material_stable_diffusion Public
Forked from replicate/cog-stable-diffusionTileable Stable Diffusion - Cog model
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instant_apply Public
Forked from llllvvuu/instant_applyproof-of-concept of Cursor's Instant Apply feature
Python UpdatedAug 29, 2024 -
BurstLinq Public
Forked from annulusgames/BurstLinqExtremely fast LINQ aggregation operations implementation optimized by Burst Compiler
C# MIT License UpdatedMar 21, 2024 -
UniVRM Public
Forked from vrm-c/UniVRMUniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
C# MIT License UpdatedAug 16, 2023 -
Unity3DRuntimeTransformGizmo Public
Forked from HiddenMonk/Unity3DRuntimeTransformGizmoA runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
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UnityVOXFileRuntimeImporter Public
Forked from ray-cast/UnityVOXFileImport🌈 A tool to import a .vox file for Unity's GameObject and Prefab - Modified to be compatible in WebGL runtime.
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materials-dataset Public
Forked from texturedesign/materials-datasetScript to create a dataset of PBR materials (SVBRDF) from CC0 sources online.



