San Francisco, California, United States
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About

15+ years Product Management experience creating high-impact web, mobile, and hardware…

Activity

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Experience & Education

  • Apple

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Volunteer Experience

  • Ray of Light Theatre Graphic

    Actor/Singer

    Ray of Light Theatre

    - 6 months

    Featured actor in their production of "Yeast Nation", a West Coast Premiere production written by Tony-winning writers Greg Kotis and Mark Hollman.

  • Berkeley Playhouse Graphic

    Actor

    Berkeley Playhouse

    - 4 months

    Arts and Culture

Publications

  • CachedTech

    Satirical technology news.
    HIRING WORDPRESS DEVELOPERS & COMEDY WRITERS

    Managing the social media marketing, writer recruitment, daily editorial process, and content production for CachedTech.com, a comedy tech news site -- think if TechCrunch met The Onion on OKCupid, were in an open relationship for a while, then had a baby that grew up to be a painfully self-aware software engineer working at a startup in SOMA.

    See publication
  • Palo Alto Weekly

    Weekly newspaper for the city of Palo Alto.

    See publication

Patents

  • Tracking unique in-game digital assets using tokens on a distributed ledger

    Filed US378324956

    A system and method for tracking digital assets associated with video games. The digital assets may be in-game digital assets, such as in-game items or characters. The digital assets may be video game digital media assets representing moments of gameplay of a video game, such as video clips or images.

    See patent
  • Server-based generation of a help map in a video game

    Issued 11130061

    A system that reads metadata from a game and generates a map with an interface to see locations of interactable objects on that map, from which players can receive helpful content.

    See patent
  • Media-Activity Binding and Content Blocking

    Issued US 10843085

    A system and method for providing a content block is provided. Media and at least one set of activity data associated with the media may be stored in memory. A user request may be received by a server from a user device to stream the media. Such user request may include information about at least one of user completed activities or user in progress activities that a user has engaged with. The media may be monitored to identify a trigger indicating that an activity to be displayed is not one of…

    A system and method for providing a content block is provided. Media and at least one set of activity data associated with the media may be stored in memory. A user request may be received by a server from a user device to stream the media. Such user request may include information about at least one of user completed activities or user in progress activities that a user has engaged with. The media may be monitored to identify a trigger indicating that an activity to be displayed is not one of the at least one of user completed activities or user in progress activities. A notification may be generated to the user that the activity to be displayed is not one of the at least one of user completed activities or user in progress activities. (https://patents.google.com/patent/US20200188792A1)

    See patent
  • Server-based mechanics help determination from aggregated user data

    Issued US20210146250A1

    Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic…

    Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.

    See patent
  • Initiating multiuser sessions

    Filed US US20210067566A1

    A system and method for initiating a multiuser session is provided. A plurality of multiuser activities and a plurality of activities templates may be stored in memory. A user profile for a user and a peer profile for each of one or more peers may be received. The user and the one or more peers may be members of an initial session. A user selection specifying one of the filtered multiuser activities may be received. An activity template associated with the selected activity may be retrieved…

    A system and method for initiating a multiuser session is provided. A plurality of multiuser activities and a plurality of activities templates may be stored in memory. A user profile for a user and a peer profile for each of one or more peers may be received. The user and the one or more peers may be members of an initial session. A user selection specifying one of the filtered multiuser activities may be received. An activity template associated with the selected activity may be retrieved. Such retrieved activity template may provide activity requirements required to launch the selected activity. A multiuser session may be established that includes session requirements based on at least the activity requirements. The user and at least one peer from the initial session may be added to the multiuser session. The selected activity may be launched in the multiuser session.

    See patent
  • Context-based action suggestions

    Filed US US20210067833A1

    A system and method for making context-based action suggestions is provided. Data regarding one or more activities may be stored in memory. Such activities may be associated with an interactive content title and one or more actions. Information regarding a current user status for each activity may be received by a server. A set of one or more activities available to a user based on the current user status may be identified. One or more actions may be filtered based on availability to the user…

    A system and method for making context-based action suggestions is provided. Data regarding one or more activities may be stored in memory. Such activities may be associated with an interactive content title and one or more actions. Information regarding a current user status for each activity may be received by a server. A set of one or more activities available to a user based on the current user status may be identified. One or more actions may be filtered based on availability to the user and the current user status for each identified activity. A subset of the filtered actions may be displayed.

    See patent
  • Targeted Gaming News and Content Feeds

    Filed US US20200193476A1

    A system and method for targeted gaming news and media feeds is provided. Information about an interaction by a user with an interactive content title and a plurality of interactive content titles may be stored in memory. A processor executes instructions stored in memory, wherein execution of the instructions by the processor analyzes the information stored in memory regarding interaction by a user with an interactive content title and identifies one or more keywords that characterize the user…

    A system and method for targeted gaming news and media feeds is provided. Information about an interaction by a user with an interactive content title and a plurality of interactive content titles may be stored in memory. A processor executes instructions stored in memory, wherein execution of the instructions by the processor analyzes the information stored in memory regarding interaction by a user with an interactive content title and identifies one or more keywords that characterize the user interaction with the interactive content title. Media stored in a database may be filtered based on the identified keywords and displayed within a targeted media feed on a user device of the user. The displayed targeted media may be updated based on new information regarding user interaction with the interactive content title.

    See patent
  • Experience-Based Peer Recommendations

    Filed US US20200188796A1

    A system and method for providing peer recommendations in a network environment are provided. A set of activity data and user generated content (UGC) associated with the set of activity data may be stored in memory in a database. A user-peer indication may be identified based on identifying a peer with whom the user experienced a significant event during the activity. Such significant event may be based on one or more event factors. A peer recommendation may be generated based on the peer…

    A system and method for providing peer recommendations in a network environment are provided. A set of activity data and user generated content (UGC) associated with the set of activity data may be stored in memory in a database. A user-peer indication may be identified based on identifying a peer with whom the user experienced a significant event during the activity. Such significant event may be based on one or more event factors. A peer recommendation may be generated based on the peer indication and such peer recommendation at least a portion of the UGC associated with the significant even may be provided to the user.

    See patent
  • Interactive Objects in Streaming Media and Marketplace Ledgers

    Filed US US20200188781A1

    A system and method for providing interactive media streaming is provided. A media file and an activity file associated with the media file may be stored in memory. The media file may include a plurality of time stamps and the activity file may include a corresponding plurality of time stamps. The media file may be streamed on a user device. An activity at a point in time may be displayed within the streaming media file. A user selection of an object in the streaming media at the point in time…

    A system and method for providing interactive media streaming is provided. A media file and an activity file associated with the media file may be stored in memory. The media file may include a plurality of time stamps and the activity file may include a corresponding plurality of time stamps. The media file may be streamed on a user device. An activity at a point in time may be displayed within the streaming media file. A user selection of an object in the streaming media at the point in time may be detected. One of the timestamps associated with the selected object may be identified. Object information may be retrieved from the associated activity file based on a match between the object timestamp and one of the corresponding plurality of timestamps of the activity file. The retrieved object information may be transmitted and displayed on the user device.

    See patent
  • Media-object binding for displaying real-time play data for live- streaming media

    Filed WO2021242476A1

    A system and method for media-object binding and displaying real-time play data for live-streaming media is provided. At least one set of object data may be associated with a live-streaming media. One or more media-object bindings between the at least one set of object data and the live-streaming media may be formed and stored in memory or one or more databases. The at least one set of object data may include data about one or more objects displayed in real-time during the live-streaming media.

    See patent
  • Server-based video help in a video game

    Filed US20210146244A1

    Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to provide assistance videos to…

    Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to provide assistance videos to improve activity completion rates in the video game. The videos may be presented on the plurality of user devices.

    See patent

Courses

  • C Programming

    -

  • Editing with Final Cut

    -

  • English Literature

    -

  • Flash Animation

    -

  • German Literature

    -

  • Java

    -

  • Psychology of Thinking & Decision-Making

    -

  • Python

    -

  • Unix and C

    -

Projects

  • Project Liberate

    -

    Spearheaded development on a web-based tool for online marketing (SEM) performance analysis. By identifying high-performing keywords trapped within budget-restricted campaigns, this tool "liberates" these potential performers and improves ROI.

  • Click Traffic Analyzer Tool ("Clickalyzer")

    -

    Developed a tool for analyzing keyword traffic along dozens of different metrics in real time. A feature which currently does not exist in the AdWords front-end UI.

  • Video Ad for Google Mobile Site Builder

    -

    Led the creation and production for marketing Google's Mobile Site Builder. Wrote, directed, filmed and edited the video ad spot.

    See project

Honors & Awards

  • Google "Immersion" Innovation Contest Grand Prize Winner

    Google

    Chosen from over 500 participating Googlers for the Liberate Tool, which identifies high-performing keywords trapped within budget-restricted campaigns, improving their ROI. From studying the impact of the tool on 60 test accounts, it saved account managers 120 hours each, and improved account level cost-per-conversion by 10-25%.

  • Eureka Innovation Contest Finalist

    -

    Awarded for innovating a new tool for analyzing keyword performance. Spearheaded the project, mobilized and collaborated with engineering to execute the tool.

  • Impact Award

    Google AdWords Management

    Awarded for leading the team that had the greatest impact on AdWords-wide revenue growth.

  • Team Player Award

    Google AdWords Management

    Awarded by colleagues and managers for helpfulness and being the greatest contributor to the larger team's revenue-driving efforts.

Languages

  • German

    -

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